A personal portfolio by and about Paul Conner

I participated in the Fall 2011 Game Hackathon at USC. The Hachathon that I participated in was an week long Game-Jam.
Our goal was to make a game, in a week, using a given poem as inspiration.
The poem was can be found here.
My team (see below) and I decided to make a 2D platformer.
You use your shadow, through casting it onto different surfaces, to progress and kill enemies.
Though we did not have the game as finished as we'd have liked, it was still a lot of fun and I'm really happy with the style and design of the game.
Besides myself, my team consisted of:
  • Brandon Risberg
  • Nick Covey
  • Antonio Cade
  • Jasper Lee
  • Yin Chan

Screenshots and video to come!